Trò chơi đua xe động vật trong UNITY Engine
114.732 lượt xem;
- Library /
- project /
FacebookSDK | ||
metadata | ||
ScriptAssemblies | ||
ShaderCache | ||
UnityAssemblies | ||
AnnotationManager | 4.02 KB | |
assetDatabase3 | 5.2 MB | |
AssetImportState | 18 Bytes | |
AssetServerCacheV3 | 27.46 KB | |
AssetVersioning.db | 14 KB | |
BuildPlayer.prefs | 0 Bytes | |
BuildSettings.asset | 4.02 KB | |
CurrentLayout.dwlt | 17.53 KB | |
CurrentMaximizeLayout.dwlt | 15.59 KB | |
EditorUserBuildSettings.asset | 4.81 KB | |
EditorUserSettings.asset | 4.04 KB | |
expandedItems | 4.37 KB | |
FailedAssetImports.txt | 0 Bytes | |
InspectorExpandedItems.asset | 5.54 KB | |
LastBuild.buildreport | 1.53 MB | |
LastSceneManagerSetup.txt | 80 Bytes | |
LibraryFormatVersion.txt | 65 Bytes | |
MonoManager.asset | 4 KB | |
ProjectSettings.asset | 19.88 KB | |
ScriptMapper | 12.68 KB | |
ShaderCache.db | 3 KB | |
shadercompiler-1.log | 120 Bytes | |
shadercompiler-2.log | 549 Bytes | |
shadercompiler-UnityShaderCompiler.exe0.log | 72 Bytes | |
shadercompiler-UnityShaderCompiler.exe1.log | 64 Bytes | |
shadercompiler-UnityShaderCompiler.exe2.log | 64 Bytes | |
shadercompiler-UnityShaderCompiler.exe3.log | 64 Bytes | |
SpriteAtlasDatabase.asset | 4.02 KB | |
TilemapEditorUserSettings.asset | 4.02 KB |